MAP53: Monster Condo (PlayStation Doom)

MAP53: Monster Condo is the fifty-third level of the PlayStation and Sega Saturn versions of Doom, and the twenty-third level of the Doom II episode. It is based on the original MAP27: Monster Condo, with modifications made to adapt the map to the consoles' limitations. The author of the original map is Sandy Petersen.

Secrets

 * 1) This secret is no longer timed in this version. Cross the tiny walkway alongside the wall to get to the other side (or jump down from the walkway leading up to the rocket launcher in the center of the pit). At the far left of the wall in front of you is a door; go through and turn left. Activate the wall with the torch to reveal the goodies inside the secret. (sector 0)
 * 2) (sector 46)
 * 3) (sector 55)
 * 4) (sector 61)
 * 5) (sector 117)
 * 6) (sector 171)
 * 7) (sector 181)

Geometry differences
The only apparent geometry difference introduced in the PSX port is the removed torch cavity in secret#1 (see above).

Music
The map uses the following music tracks:

Player spawns
This level contains eight spawn points:
 * 1) facing south-west. (thing 420)
 * 2) facing west. (thing 421)
 * 3) facing west. (thing 422)
 * 4) facing north-east. (thing 423)
 * 5) facing west. (thing 424)
 * 6) facing west. (thing 425)
 * 7) facing west. (thing 426)
 * 8) facing south. (thing 427)

Things
This level contains the following numbers of things per skill level: